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How to set up auction details

Auction Details is where you set the money and squad rules: opening price, bid raises, team purses and squad sizes. You can also edit everything from Create Auction here, set registration deadlines and split players into categories.

Watch the videoEvery field explained

Watch the walkthrough

Find it at: Dashboard → your auction → Auction Details

Quick steps

  1. Open your auction. Auction Details is the first tab, and its Missing Info checklist shows what is left.
  2. Under Team Structure, enter Base Bid and Bid Increment. Turn on dynamic bidding to use different increments for different price ranges.
  3. Enter Total Teams, Points Per Team and Min and Max Players Per Team.
  4. Optionally set Player and Team Registration End Dates, on or before the auction start.
  5. Select Save. Then turn on Category-Based Auction and add categories if you need player pools.

Every field, explained

Top of the tab

  • Missing Info

    Optional

    Your setup checklist. It lists what is still missing (team structure, teams and players to register, payment methods), with a link to the right tab for each item.

    • Players needed = Total Teams × Min Players Per Team. With 8 teams of at least 11, the checklist asks for 88 players.
    • Start Auction stays disabled while anything is listed here.
  • AI Setup Assistance

    Optional

    Suggests the next setup step: fill Auction Details, then payments, player registration and team registration. Select Setup to jump there or Later to skip the step.

  • Important Link

    Optional

    Shareable links for this auction. View Auction is always here. Team and player registration links appear once registration is turned on, and overlay and projector links once the auction is live.

  • WhatsApp Notification

    Optional

    WhatsApp updates for this auction. The 12th Men support team turns this on for you. Once it is on, you can turn it off yourself.

  • Start Auction

    Optional

    Opens the theme picker. Saving the theme starts the auction and takes you to the live auction screen.

    • Disabled until Missing Info is cleared.
    • A category-based auction can’t start until it has at least one category.

Team Structure

  • Do you need dynamic bidding?

    Optional

    Off: every raise is the same flat Bid Increment. On: you set different increments for different price ranges, for example +50 up to 999 and +100 from 1,000.

    • Turning it on makes your flat Bid Increment the first tier.
    • Turning it off asks “Switch to flat bidding?” and clears your tiers. You then enter a flat Bid Increment again. Base Bid is kept.
  • Base Bid

    Required

    The opening price for every player. Players in a category open at that category’s base bid instead.

    • Required, also with dynamic bidding on.
    • The amount is spelled out in words under the field.

    Example: 100

  • Bid Increment

    Required

    How much each new bid adds. With dynamic bidding on, each price range (tier) has its own Bid Increment.

    • Must be 1 or more, in every tier.
    • Shows “Bid increment is required” when empty.

    Example: 50

  • Range From

    Optional

    Where a tier starts. The first tier always starts at ₹0. Select + to add a tier; set Range To on the row above and the next tier’s Range From follows (999 → 1,000).

    • Each tier must start higher than the one before (“Range from must be greater than …”).
    • The last tier has no upper limit. “All applicable ranges” sums up your tiers.
  • Total Teams

    Required

    How many teams you expect. The checklist asks you to register this many teams.

    • Whole number, 1 or more.

    Example: 8

  • Points Per Team

    Required

    Each team’s purse for the whole auction. Teams spend these points on players.

    • 1 or more.
    • Can’t be lower than any category’s Max Points Per Team.

    Example: 10000

  • Min Players Per Team

    Required

    The smallest squad a team must finish with.

    • 1 or more, and not more than Max Players Per Team.
    • In a category-based auction it must be at least the sum of all category minimums.

    Example: 11

  • Max Players Per Team

    Required

    The largest squad a team can buy.

    • 1 or more.
    • A category’s max players can’t be higher than this.

    Example: 15

  • Player Registration End Date

    Optional

    The last moment players can register. After it, the player registration form is closed.

    • Format DD/MM/YYYY hh:mm AM/PM.
    • Must be on or before the auction start date and time (“Deadline must be on or before the auction start date”).
  • Team Registration End Date

    Optional

    The last moment teams can register. After it, the team registration form is closed.

    • Same rules as the player deadline.

Category-based auction

  • Category-Based Auction

    Optional

    Split players into pools such as Marquee, Gold or Uncapped, each with its own squad limits, budget cap and base bid. The toggle saves straight away.

    • If you have unsaved changes, turning the toggle on saves them first. If they have errors, the toggle won’t turn on.
  • Name

    Required

    The category name shown on player cards and in the live auction.

    Example: Marquee

  • Min Players Per Team

    Required

    How many players from this category each team must buy.

    • All category minimums added together can’t be more than the team’s Min Players Per Team.

    Example: 1

  • Max Players Per Team

    Required

    How many players from this category each team can buy.

    • Not more than the team’s Max Players Per Team.
    • Min can’t be more than max.

    Example: 2

  • Base Bid

    Required

    The opening price for players in this category. It starts as your auction’s Base Bid.

    • Can’t be higher than this category’s Max Points Per Team or Points Per Team.

    Example: 500

  • Max Points Per Team

    Required

    The most a team can spend on this category. It starts as your Points Per Team.

    • More than 0 and not more than Points Per Team.

    Example: 5000

Common mistakes

  • Save shows “Please review the highlighted fields and try again” when something is wrong. Look for the red message under a field.
  • Picking a registration end date fills in the auction start time. Change the time if registration should close earlier in the day.
  • Turning off dynamic bidding clears your tiers. You will need to enter a flat Bid Increment again.
  • Add categories after Team Structure is saved. Category minimums together must fit inside Min Players Per Team, and each category’s Max Points must fit inside Points Per Team.
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