How to run the live auction
The live screen is where the auction actually happens. You put one player on the block at a time, record each team’s bid, and close the lot as Sold or Unsold. Purses, max bids and squad limits update after every sale, so a team can never overspend.
Watch the walkthrough
Find it at: Auction → Auction Details → Start Auction (then the live screen)
Quick steps
- On the Auction Details tab, select Start Auction, pick a theme and colour, and select Save. The live screen opens.
- Select New Player (or press N) to put a player on the block, or search for one by number or name.
- Click a team, or press its shortcut key, for each bid. Use + and – to change the amount.
- Select Sold (S) to sell to the team holding the bid, or Unsold (U) if nobody bid. Re-auction (R) brings the last player back.
- Use the S view to check purses, M for player selection, boosters and Reset Live, and End Auction when everyone is done.
Every field, explained
Start and stay connected
Start Auction
RequiredOpens the live control screen. Every approved team gets its full purse (Points per Team), players are numbered, and the auction status becomes Live.
- Found on the Auction Details tab. It stays disabled while setup items are still missing.
- You first pick the live screen theme and colour, then select Save.
- A category-based auction cannot start until it has at least one category.
- Once the auction is live the same button reads Live Auction and simply reopens the screen.
Live
OptionalThe badge at the top of the screen shows whether you are connected to the auction server. Every bid and result travels over this connection.
- Live means connected. Connecting... and Disconnected mean bids are not going through.
- When Disconnected, select the refresh icon next to the badge to reconnect.
Reconnecting...
OptionalIf the connection drops, a full-screen notice appears and every control locks until you are back online, so no half-finished sale is recorded.
- No Internet Connection means your device is offline.
- Connection Lost means you were disconnected. Refresh the page to join again.
Putting a player on the block
New Player
RequiredPuts the next player on the block. By default it picks a random player who has not been sold or marked unsold yet.
- Keyboard shortcut: N.
- Disabled while a player is already on the block. Finish that lot first.
- Shows "No available players found" when nobody is left to auction.
P No or name
OptionalSearch box for calling a specific player. Type their player number or part of their name and choose them from the list.
- Picking a player who is already sold or unsold shows a warning ("… is already sold"). To bid on them again, use Re-auction.
- Keyboard shortcuts do nothing while your cursor is in this box. Click outside it first.
Example: 12 or Malhotra
Player Selection
OptionalDecides which player New Player picks. Open it from the M view, under Manage Features.
- Random Player (default): any available player.
- Sequence Player: the next player number in order.
- Filter by Field: random, but only players matching the filters you add (for example a role or category).
- Unsold Players Only: pick only from players marked unsold, for a second round.
Auto Select Next Player
OptionalWhen ticked, a new player is put on the block automatically a few seconds after each Sold or Unsold, with a countdown on screen.
- The delay is 5 seconds.
Taking bids
Team
RequiredEach team has a button in the control bar with its shortcut key on the left. Click it, or press the key, to place that team’s bid. On a phone this is the Team dropdown.
- The first bid on a player opens at the base bid (the category’s base bid in a category auction).
- Each later bid from another team adds one bid increment to the current bid.
- A greyed-out team cannot bid: its squad is full, it has no points left, the next bid is above its max bid, or a category limit blocks it. Hover the button to see why.
- Shortcut keys N, S, U and R are reserved for the auction controls, so a team on one of those letters can only bid by click.
+
OptionalThe bid stepper next to the controls. + raises the current bid by one increment and – lowers it by one. You can also type an amount; it is shown in words underneath.
- Works only after a team has bid on the player.
- The increment comes from your bidding rules: a flat bid increment, or tiers that grow with the price if you turned on dynamic bidding.
- An amount above the bidding team’s max bid or remaining points is refused with an error.
Example: 80 (Eighty)
Max. Bid
OptionalShown on the bidding team’s card, with Total (full purse), Rem (points left) and Players (squad size). It is the most this team can bid on this player.
- Max bid = points left minus enough base bids to still fill the minimum squad.
- Example: 1,000 points, minimum 1 player and nobody bought yet: 1,000 on the player they are bidding for, 950 on the team cards (50 kept back for that one player).
Players
OptionalSquad size against the maximum, with the minimum in brackets, for example 1/4 (1 min).
- A team that reaches the maximum players per team can no longer bid.
Closing each player
Sold
RequiredSells the player on the block to the team holding the current bid, at the current bid. The price comes off that team’s purse.
- Keyboard shortcut: S.
- Enabled only once a team has bid.
- The server double-checks the purse, max bid and squad limits. If it refuses (for example "Team does not have sufficient budget"), the player stays on the block with the bid.
- The screen shows "Last player … was sold to team … for … points".
Unsold
RequiredMarks the player on the block as unsold. No team or purse is touched.
- Keyboard shortcut: U.
- Enabled only while no team has bid on the player.
Retain
OptionalGives the player to the team holding the current bid for 0 points. Use it for players a team is allowed to retain.
- Enabled only once a team has bid.
Re-auction
OptionalBrings the last sold or unsold player back on the block for fresh bidding. If they were sold, the price goes back to the team’s purse.
- Keyboard shortcut: R.
Views and auction tools
A
OptionalThe A S P M F buttons at the bottom right. A is the auction screen, S shows every team’s purse and squad, P lists players with Available / Sold / Unsold filters, and M opens Manage Features (its Team List chip is the same as S; Data Panel leaves the live screen for Joined Auctions). F switches full screen.
- A, S and P are mirrored on the projector screen; M and F only change your screen.
Update Points
OptionalOpens the booster panel so you can add bonus points to one or more teams. The points are added to the team’s Total and Rem. Deleting a booster takes them off again.
- Pick one or more teams, set the amount (+ and – move it by 1,000) and select Add Booster.
- Also in the menu as Booster.
Recalculate All Team Points
OptionalRebuilds every team’s remaining points from its purse, boosters and purchases. Use it if purses ever look wrong.
- In the menu (the round button at the bottom right).
Broadcast Theme
OptionalA tick box in the menu that switches the live screen and the projector to a dark Broadcast layout for everyone in the room. The controls are the same, but the team buttons become chips along the bottom.
- It changes only the A view. S and P keep their usual screens, on the live screen and on the projector.
- Tick it again to go back to the usual layout.
Reset Live
OptionalStarts the whole auction again from scratch: every sale and unsold mark is cleared, boosters are removed and purses go back to full. The auction stays Live.
- In Manage Features. You must confirm with Yes, Reset Auction.
- This cannot be undone. Use Re-auction to fix a single player instead.
End Auction
OptionalFinishes the auction. Its status becomes Completed and you return to your dashboard.
- In Manage Features. You must confirm with Yes, End Auction.
- There is no pause button. To take a break, simply stop putting players on the block.
- When every player is done, the screen offers to create groups and end the auction for you.
Common mistakes
- Keyboard shortcuts are ignored while the cursor is in a text box. Click an empty part of the screen before pressing N, S, U, R or a team key.
- Sold needs a bid and Unsold needs no bid. If Unsold is greyed out, a team has already bid; use Sold or Re-auction.
- A team greyed out in the control bar is blocked by a limit. Hover it to see whether it is full, out of points or over its max bid.
- Reset Live wipes the whole auction. To fix one mistake, use Re-auction on that player instead.
- Keep the badge at the top showing Live. If it drops, wait for it to reconnect before taking more bids.
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