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How to set up payment methods

The Payment Methods tab decides whether players and teams pay to register, how much, and how. Leave both switches off for free registration, or charge a fee and let people pay in cash, online through Razorpay, or by scanning your UPI QR code.

Watch the videoEvery field explained

Watch the walkthrough

Find it at: Your auction → Payment Methods tab

Quick steps

  1. Open your auction and select the Payment Methods tab.
  2. Turn on Enable Player Payments, Enable Team Payments, or both.
  3. Pick the payment methods (Cash, Online, Scanner) and type the registration amount in whole rupees.
  4. For Online, fill in Account Details and tick Important Notice. For Scanner, add your UPI ID and upload your QR code.
  5. Select SAVE. The first time you save with Online, accept the Terms and Conditions to finish.

Every field, explained

Who pays

  • Enable Player Payments

    Optional

    Turn this on to charge players a registration fee. While it is off, player registration is free.

    • Off by default.
    • Turning it off and saving clears the player methods and fee.
  • Enable Team Payments

    Optional

    Turn this on to charge teams a registration fee. While it is off, team registration is free.

    • Off by default.
    • Player and team fees are set separately.

Methods and fees

  • Player Payment Methods

    Required

    How players may pay. Cash: they register now and pay you in person. Online: they pay through Razorpay checkout, and the registration goes through only after the payment. Scanner: they scan your UPI QR code and upload a payment screenshot.

    • Pick one or more of Cash, Online and Scanner.
    • Saving with none picked shows "Please select at least one player payment method".
    • Online asks for Account Details; Scanner asks for a UPI ID and QR code.
  • Player Registration Amount

    Required

    The fee each player pays. It is shown on the registration form and used for the totals in Payment Summary.

    • Unlocks after you pick a payment method.
    • Whole rupees only. A decimal amount like 500.50 is rejected when you save.
    • Cannot be negative.

    Example: 500

  • Team Payment Methods

    Required

    How teams may pay: the same Cash, Online and Scanner options as players.

    • Pick at least one once team payments are on.
  • Team Registration Amount

    Required

    The fee each team pays when it registers.

    • Whole rupees only.
    • Cannot be negative.

    Example: 5000

Account Details (Online)

  • Account Name

    Required

    The name on the bank account online fees are meant for. Shown only when Online is picked for players or teams.

    • Must match the name on your bank account.

    Example: Riverside Cricket Club

  • IFSC Code

    Required

    Your bank branch IFSC code.

    • The format is not checked, so check it carefully.

    Example: ABCD0123456

  • Account ID

    Required

    Your bank account number.

    • The format is not checked, so check it carefully.

    Example: 123456789012

  • Re-enter account ID

    Required

    Type the account number again to catch typos.

    • Needed whenever you change Account ID.
    • If the two do not match you see "Account ID does not match".
  • Important Notice

    Required

    Confirms you agree to share your account details for processing payments and fund transfers.

    • SAVE stays disabled for Online until this box is ticked.

Scanner Payment Configuration

  • UPI ID

    Required

    The UPI ID registrants pay to. It is shown on the registration form with a copy button.

    • Shown only when Scanner is picked.
    • The format is not checked.

    Example: riversidepl@okbank

  • Upload Scanner

    Required

    Your UPI QR code image. Registrants scan it, pay, then upload a payment screenshot. A player is saved as Paid straight away, so check the screenshot and untick Mark as Paid in Manage Players if it doesn’t match. A team stays unpaid until you mark it Paid in Manage Teams.

    • Use a clear image of your QR code.
    • SAVE stays disabled until it is uploaded.

Saving and terms

  • Terms & Conditions

    Optional

    Opens the payment terms so you can read them at any time.

  • I accept the terms and conditions

    Required

    The first time you save with Online picked, the terms open. Tick this box and select Accept to finish saving.

    • Closing the terms without accepting cancels the save.

Common mistakes

  • Use whole rupees. An amount like 500.50 fails to save, and what you typed is cleared, so enter it again.
  • The registration amount stays greyed out until you pick at least one payment method.
  • Bank details and the UPI QR code are shared by player and team payments. Set them once.
  • Cash registrations and team Scanner payments start as Pending: tick Mark as Paid in Manage Players (or mark the team Paid in Manage Teams) once you have the money. A player Scanner registration is saved as Paid straight away, so check the uploaded screenshot.
  • Double-check IFSC, account number and UPI ID. The form does not check their format.
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